Outside the Thalsparr
A Fiction Fantasy Book Series by Bjorn Leesson
The Dokkrsdottir is not your ordinary Norse woman of the Viking age. One of the great warriors of her time, she soon learns that the hardest battles are not always those fought with a sword and shield. Through countless trials and tests, she is led by visions and omens on numerous adventures with the help of steadfast friends and family to discover her mysterious supernatural destiny, one more extraordinary than anyone could ever have imagined.
RUNES OF THE DOKKRSDOTTIR
The story of Myrgjol the Dokkrsdottir begins with her birth in 800s Scandinavia where it becomes immediately obvious that she is very different in so many ways.
After adventures abroad and continuously making friends and loyal allies, and after suffering many losses and setbacks, she bravely travels the many winding paths of her destiny - facing and defeating a dark foe she never expected to face.
RUNE OF RENEWAL
The story of the Dokkrsdottir continues in a strange new time and place finding her out of her familiar world, but the pressure on her to continue as one of the greatest warriors ever increases as the stakes are now world wide and on a grander scale than she could ever have imagined.
However, through the foresight and dedication of many of her descendants, she has the diehard support of friends and family to see her through to her destiny of thwarting the plans of the Dark.
RUNE OF DESTINY
The final chapter of the main story of the Dokkrsdottir's destiny that finds the continuation of the living world in the hands of Myrgjol, her descendants, and the choices they all must make.
With battles of the "greatest warrrior" transpiring on both sides of the veil, it is a series of desperate and grueling battles to the very end before she can enjoy her reward with the knowledge that the living world will continue in the loving embrace of the Light and not in ruin by the Dark.
RUNE OF REVENGE
The legendary saga of Ingrid Stone-Splitter, the most loyal and greatest friend of the Dokkrsdottir, after returning home amid strife and loss.
A powerful woman of many destinies, Ingrid embarks on journey after journey to fulfill the peaceful promises of her father Harald, to help set the stage for the Dokkrsdottir to fulfill her destiny, and to be a hammer which smashes the Dark.
RUNE OF WHISPERS
Myrgjol the Dokkesdottir’s path may be fraught with physical dangers and battle, but some wars are fought with whispered words and deceitful lies. While in Saxon lands, she must learn to maneuver the battlefield as well as her position on the board in the game of Saxon politics. Will she be successful?
And though she is blind to all the pieces in The Game, a Saxon gamemaster plays on her behalf as well as his own against many others, and the enormity of the risk spirals out of control for everyone.
RUNE OF SPIRITS
Every road to an ultimate good is paved with monstrous deed. . . by a monster. Sometimes the monsters are all that stands between the living world and annihilation.
In the struggle to survive her own life, Josephine Peele becomes the monster in service of the Light, but it takes all her torments to ready her for her own purpose that only she can accomplish.
RUNE OF BUILDING
After connecting with those woven in to her own destiny, Josephine throws all her energy, skills, and life to accomplish a single impossible objective; to build, maintain, and grow the most unique support system of monumental proportions ever created to be ready for the Dokkrsdottir's return. Without it, Myrgjol's destiny is lost and the living world will be swallowed in Darkness.